Game Concept and Rules


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Game Rules:

Two players (Wendy Wellesley and her Evil Twin)

To 'roll' a die, the player presses the 'True' button.

A number between 1 and 5 will appear.

If the number is 2-4, the character will move forward the number rolled. A phrase will appear, indicating that something either good or bad has happened to their character. If something good has happened, they move forward one space. If something bad has happened, they lose a turn, and may be attacked by a monster.

If the player 'rolls' a 1 or a 5, then they get asked a true or false question.

If the player gets the question correct, the character moves forward one space. If the player answers incorrectly, the character does not get to move forward.

 

We were inspired by the Jumanji game and movie to have seperate paths for each player, which wouldn't cross (which would also make wires less likely to get tangled).

Prototype of Jumanji game

From http://www.freewebs.com/whytestarline/jumanji.htm

We decided to base our game at Wellesley. Since all three of us are seniors, 'Escape from Wellesley' seemed appropriate.

From http://www.wellesley.edu/admission/virtual/academicquad.html

We decided that an attack squirrel and attack spider should be part of our game, just for fun.